The Pop Culture Philosopher

Plexr2048

Plexr 2

I just published an all-new version of my first and only video game, Plexr, designed for people who like giving their brain a good mental workout. Play Plexr 2  A complex logic puzzle involving...

Reconstructivist Art: Mona Lisa

Wyclef Jean’s Mona Lisa as an example of Reconstructivist Art Mona Lisa was a little noted deep-album cut from hip-hop impresario Wyclef Jean’s multiplatinum album The Carnival (1997). A radical reinvention of the remixed...

Reconstructivist Art: Dr. Horrible

Joss Whedons’ Dr. Horrible’s Sing-Along Blog (2008) as an example of Reconstructivist Art To avoid crossing picket lines during the 2007 Writers’ Guild Strike, writer/director Joss Whedon kept busy by producing a fully independent,...

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Reconstructivist Art: Kehinde Wiley

Artist Kehinde Wiley as an example of Reconstructivist Art. Kehinde Wiley is an African American visual artist, known primarily for his lush, full-scale portraits of young urban African American men in contemporary clothing, but...

Alt Classical: The Jazz Connection

A month or so ago, I explored the “cover songs” side of alt classical music, a genre that combines the pleasures of classical music with the vitality of more modern forms. This month, I...

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Reconstructivist Art: Eternal Sunshine

Reconstructivist Art In the 2004 film Eternal Sunshine of the Spotless Mind, the aggressively intellectual, post-modernist and experimental inclinations of screenwriter Charlie Kaufman were synthesized with the dream-drenched classic humanism of director Michel Gondry...

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I’m Not There: Film Review

I knew even before the house lights went down that I needed to approach this film in the right frame of mind. I knew not to expect a rational or linear plotline, that my...

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Warriors Remix

A few years ago, I participated in a number of the remix contests sponsored by the Indaba website –a chance to play producer with some big name artists.  Generally I tried to work chiefly...

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Reconstructivist Art: Every Day the Same Dream

I’m not usually one to rave about a video game, but this simple, easy to play , quick to complete game changed my entire evaluation of the potential of video games as an art form. A dark, existential humanist parable about an office drone, the game uses a severely limited set of options and locations as a strength rather than a weakness